本教程是关于Substance Designer中创建修饰花纹实例训练教程 Creating Trim Sheets in Substance Designer,时长:2小时30分,大小:660 MB,MP4高清视频格式,教程使用软件:Substance Designer,附源文件,作者:Keegan Keene,共6个章节,语言:英语。
Substance Designer是当今最通用的程序之一,而修剪表是任何视频游戏开发流程中不可或缺的一部分。基根-基恩一步一步地告诉你,只用Substance Designer就能创建装饰花纹的过程,装饰花纹的使用,以及最后的展示。
对于环境艺术家来说,装饰花纹是你的一个基本工具。它可以加快迭代时间,允许快速变化,甚至可以让你用一个纹理对整个场景进行贴图。你将在本教程中学习的技术将使你能够开始创建你自己的装饰花纹,并开始将它们应用于你的项目。
无论你是经验丰富的艺术家、学生、业余爱好者还是刚刚起步的人,抓住这个教程,学习一个基本的工作流程,让你的工作更快、更有效。今天就为你的创意头脑加油吧。
CREATING TRIM SHEETS IN SUBSTANCE DESIGNER | KEEGAN KEENE
Substance Designer is one of the most versatile programs around today and Trim Sheets are an integral part of any video game development pipeline. Step by step, Keegan Keene, walks you through the process of creating a trim sheet using only Substance Designer, utilization of the trim sheet, as well as final presentation.
For the Environment Artist, trim sheets are a fundamental tool in your arsenal. It speeds up iteration time, allows for rapid changes and can even allow you to texture an entire scene with one texture. The techniques you will learn in this tutorial will enable you to start creating your own trim sheets and begin applying them to your projects.
Whether you’re a seasoned artist, student, hobbyist or someone just starting out, grab this tutorial and learn an essential workflow that will allow you to work faster and more efficiently. Fuel your Creative Mind today.
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