本教程是关于Substance Painter 2023纹理制作全面核心技术训练教程 Substance Painter 2023 Novice to Pro,时长:5小时57分,大小:5.1 GB,MP4高清视频格式,使用软件:Substance Painter,附源文件,作者:Sean Fowler,共27个章节,语言:英语。
本课程使用提供的3D模型深入学习Substance Painter中的三维纹理制作教程!
你将会学到的:
通过给定的练习模型,帮助学员在 Substance Painter 中打下坚实的 3D 纹理制作基础
通过利用反照率、粗糙度、法线、环境光遮蔽(AO)、高度和金属等贴图,掌握三维纹理制作的艺术,打造令人惊叹的视觉效果
鼓励学生在使用这款功能强大的贴图软件时不断进行思考和实验,以形成自己独特的贴图风格
为游戏或电影的 3D 纹理制作打下坚实的基础
要求:
Substance Painter 9.0 演示版或副本,但至少要有 8.3 版才能完成主课程《头盔》。
说明:
您好,欢迎来到 Substance Painter 2023 从新手到专业人员!
在这里,我们将为您提供一门既直观又简单的课程,教您从初级到高级的三维纹理制作。
您将学习到以下内容:
本课程,我们将为您提供一门既直观又简单的课程,教您从初级到高级的三维纹理制作。
通过使用科幻头盔等吸引人的模型,在 Substance Painter 2023 中打下坚实的纹理基础。
我们将向您介绍模型贴图烘焙的基础知识,从而开始您的 Substance Painter学习之旅。
通过填充图层和高级遮罩技术掌握基本的底色应用,提升您的艺术表现力。
掌握色彩处理技巧的基础上,我们将进一步探索智能材质等高级主题内容,利用智能蒙版和生成器建立高质量的行业标准纹理。
掌握智能材质创建的艺术,从零开始制作独特的填充图层,并与现有的智能材质无缝集成。
通过展示与 Unity 和 Iray 集成的不透明度和发射性纹理贴图,学习您的纹理制作技术。
通过演示无缝材质设置,我们将展示输出贴图过程,并将模型和贴图集成到 Unity 游戏引擎中。
学习如何通过掌握 Substance Painter 的 Iray 渲染器来加快渲染速度,从而在创纪录的时间内获得高质量的效果。
此课程面向哪些人:
非常适合希望掌握 3D 贴图和渲染技能的有志之士!
渴望深入了解 PBR 贴图工作流程的人的理想选择
Substance Painter 2023 Novice to Pro
你将会学到的
Empower Enrolled Students in Building a Strong Foundations in 3D Texturing in Substance Painter through the given Practice Models
Master the Art of 3D Texturing By Utilizing Maps such as Albedo, Roughness, Normal, Ambient Occlusion (AO), Height, and Metallic for Stunning Visuals
To Encourage Students Consistently to Think in a State of Constant Experimenting with this Powerful Texturing Software to Hold their Own Unique Texturing Style
要求
Either a Demo version or copy of Substance Painter 9.0 but can 8.3 at minimum to complete the main course Helmet
说明
Hello and Welcome to Substance Painter 2023 Novice to Pro!
Here we deliver a course that is both intuitive and simple in teaching you 3D texturing from beginner to advance.
Some of the things you learn are as follows :
Build a Solid Texturing Foundation in Substance Painter for 2023 by Working with Engaging Models like Sci-Fi Helmets (Low and High Rez).
We’ll Begin Your Substance Painter Adventure by introducing you to the Basics with a Low Rez Flying Saucer Model and Map Baking.
Elevate Your Artistry by Mastering the basics of Base Color Application with Fill Layers and Advanced Masking Techniques.
Building upon Our Color Manipulation Mastery from our Introduction to the Basics, we’ll explore further into Advanced Subjects like Materials and Smart Materials, Utilizing Smart Masks and Generators to establish high quality industry standard texturing
Master the Art of Smart Material Creation and Craft Unique Fill Layers from Scratch and Seamlessly Integrate with Existing Smart Materials.
Illuminate Your Texturing Techniques by Showcasing Opacity and Emissive Texture Maps, Integrated with Unity and Iray.
Bringing It All Together we demonstrate the Export Texturing Process and Integrating Models models and textures into the Unity Game Engine with Demonstrations of a Seamless Material Setup.
Learn to Accelerate Your Renders by Mastering Substance Painter’s Iray Renderer for High-Quality Results in Record Time.
此课程面向哪些人:
Perfect for Aspiring Learners that wish to unlock their skillsets in 3D Texturing and Rendering!
Ideal for those Eager to Gain a Deeper Insight in PBR Texturing Workflow
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