本教程是关于Substance Designer中的插件创建技术训练教程 Intro to Plugin Creation in Substance Designer,时长:1小时30分,大小:1.7 GB,MP4高清视频格式,教程使用软件:Substance Designer,附源文件,作者:Ben Wilson,共14个章节,语言:英语。
通过Ben Wilson关于创建和了解如何制作强大的插件的教程,深入了解Substance Designer的内部运作。在本教程中,你将全面了解如何创建一个简单的插件,给你一个使用API的真实世界的例子。
本教程适用于任何希望拓宽软件技术知识的艺术家。Ben首先概述了Designer的API,涵盖了从它的架构、类和功能到常见的陷阱。
跟着Ben从头到尾开发了一个属性循环插件,这个工具可以让你加快你的工作流程。本教程涵盖了他的完整过程,从规划结构开始,到添加UI元素和自定义热键,最后到打包分发插件。
无论你是一个有抱负的技术艺术家,还是只是想学习如何创建自己的插件,本教程都能让你掌握开始创建自己的自定义插件所需的基本知识。
关于讲师:
本-威尔逊是游戏行业的一名材料和技术艺术家。他有超过十年的经验,曾参与过许多AAA级游戏,如《狼人杀2:新巨像》、《毁灭永恒》和《汤姆克兰西》。师》。
Ben在Substance Designer工作了多年,喜欢探索新的工作流程和想法。
其中大部分工作是在Designer内创建强大且易于使用的工具,并延伸到Python API与插件创建。RRCG
Ben通过提供教程和指导,帮助艺术家同伴在Designer内学习和成长,参与社区活动。他还与Allegorithmic合作开发了Substance Source Signature系列,并就他的工作流程和技术发表了各种演讲。
章节:
获取设置
API结构
使用节点的工作
插件创建介绍
插件结构
注册回调
添加工具条
添加动作
框架设置
循环行为
输出格式属性
插件分配
使用的软件
Dive deeper into the inner workings of Substance Designer with game industry veteran Ben Wilson’s tutorial about creating and understanding how to make powerful plugins. In this tutorial, you will get a full introduction into how to create a simple plugin, giving you a real-world example of using the API.
This tutorial is for any artist looking to broaden their technical knowledge of the software. Ben starts by providing an overview of Designer’s API, covering everything from it’s architecture, classes and functions, to common pitfalls.
Follow along as Ben develops a property cycler plugin from start to finish, a tool that enables you to speed up your workflow. His complete process is covered in this tutorial, beginning with planning the structure, to adding UI elements and custom hotkeys, and finally to packaging the plugin for distribution.
Whether you’re a aspiring tech artist, or just looking to learning how to create your own plugins, this tutorial equips you with the basic knowledge you need to start creating your own custom plugins.
About the Instructor
Ben Wilson is a Material and Technical Artist in the games industry. He has over a decade of experience and has worked on a number of AAA titles, such as Wolfenstein 2: New Colossus, Doom Eternal and Tom Clancy’s: The Division.
Ben has spent many years working with Substance Designer and enjoys exploring new workflows and ideas.
Much of this, is creating robust and easy to use tools inside Designer, which extends to the Python API with plugin creation.
Ben engages the community by offering tutorials and mentorships to help fellow artists learn and grow inside Designer. He has also collaborated with Allegorithmic on their Substance Source Signature series as well as given various talks on his workflow and techniques.
Contents
– 1 hour 30 mins of training
– 1080 Resolution
Chapters
Getting Setup
API Structure
Working with Nodes
Intro to Plugin Creation
Plugin Structure
Registering Callbacks
Adding Toolbars
Adding Actions
Framework Setup
Looping Behavior
Output Format Property
Plugin Distribution
Software Used
– Substance Designer
– PY Charm
Level
Beginner to Intermediate
Prerequisite
General programming knowledge
License
Personal, Small Business, and Studio/Educational Licenses are available. Personal licenses do NOT apply to companies or organizations. Sharing, streaming, and redistribution to third-party is strictly prohibited.
*Digital products are non-refundable
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