本教程是关于Substance Painter 2023模型贴图制作从入门到精通教程 Substance painter 2023 from beginner to advanced,时长:7小时03分,大小:5.6 GB,MP4高清视频格式,使用软件:Substance Painter,附源文件,作者:Илья Хлынин,共38个章节,语言:英语。
你将会学到的:
Substance Painter界面和工具
Substance Painter生成器和掩码
在Substance Painter中进行贴图的不同技术
在Iray中的渲染
要求:
我们将在课程中学习一切
说明:
该课程的设计就像一本着色书:你将有机会接触到专业3D模型,我们将对其进行贴图。
课程中没有时间限制。在所有的视频中,我对每一个动作和键盘快捷键都有详细的解释和叙述。
除了3D模型外,你还可以访问我的Substance Painter文件,你可以随时看一看。
我们将从学习程序的界面、导航、基本工具和使用图层开始。
然后,我们将开始对准备好的模型进行贴图,探索各种有趣的技术和方法。
我们将为以下物体创建纹理:
卡通风格的水晶。
吉卜力风格的《飞驰人生》电影中的小雕像。
写实卡通风格的弹药箱。
写实风格的玻璃罐子。
超现实主义风格的人类皮肤。
卡通风格的小妖精角色。
我们还将学习如何导出纹理并将其导入Blender和Maya中。两个单独的视频将专门讨论这个问题。
我们将学习如何烘烤变形贴图和控制贴图。
我们将介绍复杂物体的烘烤,它由独立的网格组成。
我们将学习在 “笼子 “对象的协助下进行烘焙。
我们将学习如何使用Iray渲染引擎,它可以快速有效地创建组合图像,我们将通过它的所有设置。
我们将探索创建智能材料和各种纹理创建技术。
我相信,在完成这个课程后,你会对这个程序有很高的熟练度,可以说是 “精通”。在课程中和评论中见。
此课程面向哪些人:
适用于初级和中级艺术家
Substance painter 2023 from beginner to advanced
你将会学到的
Substance painter interface and tools
Substance painter generators and masks
Different techniques of texturing in substance painter
Rendering in Iray
Masks
Working with layers
Generators and their settings
Filters
Light and enviroment settings
Viewport settings
Shortcuts
Painting tools
Import and Export
How to import textures to Blender and Maya and set them up.
要求
We will learn everything during the course
No knowledge requirements
说明
The course is designed like a coloring book: you will have access to prepared, professional 3D models that we will texture.
There are no timelapses in the course. In all the videos, I explain and narrate every action and keyboard shortcuts in detail.
In addition to the 3D models, you will have access to my Substance Painter files, and you can always take a look at them.
We will start by learning the program’s interface, navigation, basic tools, and working with layers.
Then we will begin texturing the prepared models and explore various interesting techniques and approaches.
We will create textures for:
Crystals in a cartoon style.
A figurine from the “Spirited Away” movie in the Ghibli style.
A box for ammunition in a realistic-cartoon style.
A glass jar in a realistic style.
Human skin in a hyper-realistic style.
A goblin character in a cartoon style.
We will also learn how to export textures and import them into Blender and Maya. Two separate videos will be dedicated to this.
We will learn how to bake deformation maps and control textures.
We will cover complex object baking, which consists of separate meshes.
We will learn baking with the assistance of a “Cage” object.
We will learn how to use the Iray render engine, which allows for quick and efficient portfolio image creation, and we will go through all its settings.
We will explore creating smart materials and various texture creation techniques.
I am confident that after completing this course, you will have a high level of proficiency in the program, which can be described as “mastery.” See you in the course and in the comments.
此课程面向哪些人:
For beginners and intermediate artists
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